Standard NAP by BlueSky

-May 31, 2002-

This non aggression pact between you and I, and does not include others.
We agree to not perform, or provide assistance players that might perform direct acts of aggression upon the other, including access paths, providing forms or lessors, or spell casting without advance agreement.
Termination must include a three cycle warning before movement orders are given. As an example, if warning is provided on cycle 15, movement orders may be issued on cycle 18.
Where mutually beneficial, we may agree to attack other parties together.
There is no expectation of religion selection, allegiance, fury farming, temple swapping, resource gifting, survival regions, alliances with others, ceding, allowing passage to others, or delay or accelleration of game ending, though these actions may be agreed upon separately.
If one of us will not survive, they will help the other to become stronger in return for a survival region. Upon surrender to a third party, all lands become forefeit.
Unowned lands are available to either party equally.
If one of us goes inactive, the other has permission to issue movement on the second cycle of inactivity.
Accidents should be rectified as soon as possible.