PLAYER ORDERS THROUGHOUT THE CYCLE (last update 8.30.Y2K2)
  RESOURCES REGION ALLEGIANCE STRUCTURE FORCES MOVES SPELLS  
INSTANT
ORDERS
T + F spent
may be canceled before tick
Slappy Bomb

region control unavailable on a region where Slappy Bomb in effect

Leopard Fighter

Leopard Fighter disable the Cede button when in effect

Allegiance pledged.
(instantly, effective whenever master accepts)

Fortress
Fort ordered

construction may be canceled before tick for refund

Temple
Temple
ordered

summon and absorbtion may be canceled before tick for refund

Lessers

Forms

Forms conjured.
(instantly, order real time, no refund)

Grunch Guard

Grunch Guard make impassable regions accessible for lessers

deploy forces may be undone anytime before tick

Pulse Probe

spell unavailable on a region where Pulse Probe in effect

spells may be canceled till before tick

INSTANT
ORDERS
ISSUE
ORDERS
T+F gifted

Regions ceded

Transfer control

Allegiance pledged Lessers
ordered @ the Fort
Forms
summoned & fueled
Forms
absorbed
Lessers ordered

Forms summoned & fueled
Forms absorbed

Moves ordered Spells bid ordered ISSUE
ORDERS
  RESOURCES REGION ALLEGIANCE STRUCTURE FORCES MOVES SPELLS  
TICK PROCESS
PHASE 1
PRODUCTION

consumming T + F

T and F gift sent

    Structure move foreward
in construction
Lessers produced at the fort sit at the fort
Form summoned (ready to fight)
    PHASE 1
PRODUCTION

PHASE 2
ALLEGIANCE
formed
(if master accepted before tick)

 

Transfer control processed to change ownerhip of forces in land

Leopard Fighter

Allegiance and Team indication marks lessors as friendly if Leopard Fighter is not cast

          PHASE 2
ALLEGIANCE
PHASE 3
SPELLS
resolved for a given region so only one spell, highest fury remains (processed lowest to highest fury & region ID)
Sacrifice
Sacrifice lessers present at region are converted in Fury, before Suckerman get in action
Black Between

Black Between spells mark lands as BB but player stats are not upgraded until CleanUp phase

Slappy Bomb

no effect will show on a slappied region (look for artwork). a spell may be cast on a slappied region

 
Starpiercer
Fort or temple
Starpierced

is knocked down before battle.
Sacrifice

Sacrifice kills lessers from region including newly ordered lessers

Raw Knuckle

Raw Knuckle spell issued and if not successful lessors are removed (no F generated)

 

Wind Rider

Wind Rider heals forms at region before moving out.

 

Slappy Bomb

lessers and Form may move into a slappied region

Optic Terror

lessers may move intoOptic Terror region

Higher F bid spell may change previous modification

Pulse Probe

Pulse Probe (if not outbid) prevents any spells to occur for 2 full cycles

PHASE 3
SPELLS

PHASE 4A
MOVEMENT

Forces deployed as indicated by resolved form movement orders

Sacrifice
lessers moving into region won't be sacrified
Grunch Guard

Grunch Guard marks impassable regions as passable

Slappy Bomb

slappybomb
freezes the region only during the following cycle

Land Morphing

Forces moving into Terraformed region (impassable to them) will sit outside.This may result in a form moving while lessers do not. Forces present, may move out

   
Terrible slobber

lessers moving to Terrible Slobber region will sit where they are. Lessers diverted by OT may enter thought

Hand of Nergal

Hand of Nergal removes movement orders for lessors in that land

Forms are NOT affected by move spells

Optic Terror

Optic Terror spell changes movement orders for lessors in that land, not lesser moving into

Suckerman

movement orders changed by Suckerman for lessors in all adjacent regions, even lessers frozen by slappybomb

 

PHASE 4A
MOVEMENT
BORDER
BATTLE
 
Vision Nerve

Border battles take place where lessors conflict and Vision Nerve is not cast

      Forms are healed based on EXP earned in border battles   border battles are NOT affected by spells BORDER
BATTLE

PHASE 4B
BATTLE

All rounds necessary will occur till there is only one player left in each region

  Battle spells will affect the battles on region if successfuly cast on phase 3
Leopard Fighter

battles will be affected by new allegiance unless LeopardFighter is cast

team mates, or, liege vs emperor, will combine forces rather than to engage each other

lieges following same emperor will fight rather than to combine forces

Fortress
Lessor level upgraded
if defending in Fort
unless
Work Hammer

Work Hammer

was successfully cast
Saw Tooth

Saw Tooth is implemented, overriding lessor levels

Batteryclub

All Lessers do not fight during 1st 5rounds of battle if Battery Club

Jaws of Life

Enemy lessers do not fight 1st 3 rounds of battle with Jaws of Life

Lessor level upgraded Magma Demonif Magma demon is present

Karash Backward

Karash invincible form vanishes after 5 rounds of Battle

 
Head of Nergal Spiral Deflector
Raw Knuckle Axe Of Nergal

Stat spells

&

Roto Mangler
Jaws of Life
Batteryclub

Round
control spells are issued if cast
is successful


Garanpult

Garans are created

PHASE
4B

BATTLE
BATTLE
REPORT
If forces remain, owner of such forces obtain ownership of land
Wooden hides Woodenbattle report just like in forest    
Garanpult

Garans dies when battle ends

Forms are healed by EXP earned in region battles
  Psychlides spells are hidden BATTLE
REPORT
PHASE 5
RESOURCE
Moon Evader

Fury is distributed (NF in the citadel) if Moon Evader
is not cast

Regions generate T income (NT in the citadel)

 

Region being ceded accordingly, if still owned after battle

Black Between

BB Regions will no longer produce equivalent T income

emperor will take control of region and all forces present if battle is won by him or the liege, except on liege's land

 
Sacrifice

Sacrifice generate F

Moon Evader

Forms may gain EXP when Moon Evader
is cast

Karash Backward

Fury produced by Karash Backward creatures are denied

    PHASE5
RESOURCE
PHASE 6
ABSORBTION
      Forms are absorbed
if survived battle
 
Forms are absorbed, and healed, fuel reset to zero
    PHASE 6
ABSORBTION
PHASE 7
CLEANUP
 
Slappy Bomb

SlappyBomb on a forest region will hide all his lessers and wooden to your enemy.

Black Between

Regions marked as BB are processed and become black betweens if successfully cast in the spell phase.

Land Morphing

Terraforming spells convert land as designated.

Lessors or forms sitting in BB or impassable region are eliminated

Leopard Fighter

Leopard Fighter stops from initiating to cede the region while the spell is in effect (for the following cycle)

Omnicity

Omnicity let you see the region like its owner (forces+structure hidden by spell or underconstruction)

Fractal
Fractal
Hooka

hides structures
Headcropper
Sonic loop

Head Cropper & Sonic loop modify number of lessers map display

Each Lesser in a dune Woodenregion(without wooden) has a 10% chance of dying (10%gross loss when group over 100)

Black Between

Lessers level upgrades to reflect number ofBB

negative fuel:Form HE diminishes (loss is 1/5 of the form's base health when first summoned) and dies if HE drops below zero

Neural Implant

Neural Implant hides forms (after battle report)

 
Pulse Probe
Pulse probe hides spells option
PHASE 7
CLEANUP
Slappy Bomb

Slappy Bomb hides production, summon, or movement options for the following cycle

  • Death check for the player if he lost all region at the end of the cycle.
  • Player eliminated, and ressources reset to zero if homeregion ownership is lost in ELIM game, owned regions converted to "native".
  • In Team Game, ressources (TT / TF) are automatically gifted to the captain if the player is dead ( NF not included),
  • (When the captain is killed the player with the most regions in the team is immediately appointed.)
  • NT and NF gifts are credited (if gifter is not eliminated) to the TT and TF of the citadel.
  • Citidel is updated for next cycle ( T / F / Regions / Pts )
  • Game end checked if anyone has 6 black betweens, and if so game is ended,
  • (SB+RB is instantly distributed, the purse is offered to the winners and they may share it with their lieges)
RESOURCES REGION ALLEGIANCE STRUCTURE FORCES MOVES SPELLS